Interview by Jonathan Kersting
Ever wonder how a game with a $400 million budget could fail within a week of launch?
In this episode, we discuss the major flop of the”Concord" video game and what it reveals about leadership, company culture, and the risks of ignoring critical feedback. If you've ever been tempted to rely on your past successes or think you’re too big to fail, this episode will open your eyes.
We talked with James Deighan, Founder of Mega Cat Studios for his insights on the failure of Concord.
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Invest 10 minutes of your time to gain insights that could save your next big project from crashing like "Concord."
Produced by the Pittsburgh Technology Council, this is a podcast for tech and manufacturing entrepreneurs exploring the tech ecosystem, from cyber security and AI to SaaS, robotics, and life sciences, featuring insights to satisfy the tech curious.